Posted on: January 7, 2025 Posted by: Comments: 0

Our interview with Eulyn Colette Hufkie, a celebrity Costume Designer for feature films and television, born in South Africa and currently based in the United States, who crafted the iconic looks for “The Walking Dead”, an American post-apocalyptic horror drama television series that aired from 2010 to 2022.

The Fashiongton Post: You’ve worked on The Walking Dead during some of its most iconic seasons. What was the key principle when creating the image and clothing for its characters: did you rely more on the images of these characters in the original comics or on a modern interpretation, so that it would look brighter on the screen?

Eulyn Colette Hufkie: I drew inspiration from the comic books to understand the essence of the characters, but the show required a grounded, realistic approach. The key principle was believability—clothing needed to look scavenged, lived in, and adapted for survival. While the comics had bold visuals, the costumes for the screen had to feel authentic and practical, ensuring viewers could connect with the characters in a tangible way. I would often tell my crew that I wanted the viewers to SMELL the clothing through the screen.

F.P.: Have you applied for becoming the costume designer for The Walking Dead, or they contacted you themselves, or you’ve been introduced by anyone? What was the story behind getting on board for those seasons from 2 to 6?

E.C.H.: I was introduced to the team during the season one where I worked as a set costumer. For the season two they were looking for someone who could balance the gritty realism of the show with a cinematic vision. After meeting with the producers, it was clear we shared the same understanding of the world they wanted to create, and I was thrilled to join the team as Costume Designer for seasons 2 to 6.

F.P.: Daryl Dixon’s look became iconic with his leather vest. Was there a specific inspiration behind his style, and how did you decide on those key pieces?

E.C.H.: Daryl’s look was deeply influenced by his relationship with his brother, Merle. They wore the same leather vest – ‘cut from the same cloth’.  In season 2, we introduced his motorcycle, and I felt he needed a layer of protection—hence the leather vest. The angel wings were inspired by his lone wolf approach to protecting the group from a distance and his relentless search for Sophia. It was a subtle nod to him being the group’s guardian angel, even if he didn’t realize it. Frank Darabont (executive producer) loved the design and called me a genius—hearing that was an absolute thrill!

F.P.: You’ve created costumes for a range of characters with very different personalities. Which character are you most proud of, and was there a character whose fashion you couldn’t get enough of creating?

E.C.H.: I’m particularly proud of Michonne’s look. Her katana and leather vest made her instantly recognizable, but there was also a softness beneath her tough exterior that I wanted to reflect through the use of light purple and orange tones. Danai (actress who played Michonne) and I are both from Southern Africa, so I added subtle African inspired prints to her head wraps. I loved working on her layered, warrior-like style. Another favorite was Carol her evolution was one of the most rewarding journeys to design. Her costumes mirrored her transformation—from a quiet, timid survivor to one of the group’s fiercest, most strategic members. I loved how her clothing became a reflection of her strength. One of my favorite details was her boots, which became a symbol of empowerment for fans. There was even a group of women called Team Carol Boots—survivors themselves—who collected boots like hers to feel strong and resilient. Knowing that something I designed could inspire people in that way, was incredibly humbling.

F.P.: Did you become friends with any of the cast, or was there a clear separation between what’s happening on set and the after-partying and socializing outside the show?

E.C.H.: Working on The Walking Dead was an intense, collaborative experience, and the cast and crew became like family. The long hours and shared passion for the show naturally brought us together. We formed bonds that extended beyond the production. I’ve remained friends with several cast members over the years. Recently we reconnected when I designed costumes for the spinoff, “The Ones Who Live”. It was incredible to return to that world and work with familiar faces again.

F.P.: Outside of The Walking Dead, are there any particular fashion icons or designers who have inspired your work as a costume designer?

E.C.H.: Absolutely!  I’ve always admired Alexander McQueen for his ability to tell stories through fashion. His designs are equal parts; art and emotion. Vivienne Westwood’s rebellious spirit has also been a big influence, particularly when working on characters with an edge. More recently, I’ve loved how playful Rick Owens is with his use of exaggerated shoulders and platforms. His work reminds me that clothing is not just functional; it’s a bold narrative that challenges conventions.

F.P.: Were you the only costume designer during seasons 2–6, or were there several costume designers responsible for specific characters?

E.C.H.: I was the lead and only costume designer from season 2 to season 6. I was responsible for overseeing the overall vision and ensuring consistency across the characters. I would make sure to check every walker before they went to set to ensure that our costumes enhanced and matched the walker make up. Of course, it was a collaborative effort with an incredible team of costumers who helped bring the designs to life and maintain continuity across episodes.

F.P.: What was your favorite piece of clothing or accessory you designed for the show, and why?

E.C.H.: It’s difficult to pick just one because there are so many! Maggie’s belts and harnesses stand out because they reflected her practicality and strength. I hand-dyed all of Beth’s clothing and added patches and hand stitched these, as though she had done it herself. For Hershel, I cut the collars off of his shirts to subtly remind the audience of his past as a pastor. Tyrese’s military harness added weight to his imposing presence, while Abraham’s fur collared coat perfectly complemented his military-inspired look. Rick’s western shirts were another favorite. I hand-dyed them at the start of every season to match his sheriff shirt from season one, so as to maintain that connection to his origins. Every piece was crafted with respect for the characters, ensuring their clothing felt alive and told their stories. The list could go on!

F.P.: If you could design costumes for any show, past or present, which one would you choose, and why do you feel it’s your dream project? What’s your ultimate bucket list project?

E.C.H.: I’ve always been drawn to historical and fantasy dramas. “Game of Thrones” would have been a dream project. The intricate designs, rich textures that so gloriously enhanced the surroundings and deep storytelling through costumes are incredibly inspiring. I was actually nominated for TWD alongside GOT at the CDG AWARDS. My ultimate bucket list project would be designing for a futuristic dystopian series—something like “Blade Runner” or “Fallout” where I could explore how clothing evolves alongside technology and society.

F.P.: Traditionally, your piece of advice to The Fashiongton Post readers?

E.C.H.: Always remember that fashion is storytelling. Whether you’re dressing for a role or for yourself, think about the story you want to tell. Clothes should empower and express who you are. Do not hesitate to experiment. Embrace what makes you unique!

* Official site of Eulyn Colette Hufkie: www.eulyn.com

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